What we make
Our Products
We make things that invite children and families into the adventures of Dino Defenders. Each is a chance to follow their curiosity, try something new, and spend time with characters who still have plenty to learn themselves. There’s room to laugh, make discoveries, and enjoy figuring things out along the way. Different formats for different stages, all rooted in the same wholesome world.
One Standard, Every Product
I ask the same questions of everything we make: Is it worth a child’s attention? Is it worth a parent’s money? Does it belong in a world built on respect, resilience, and the satisfaction of an honest effort? The Dino Defender Code guides the choices our characters make and the experiences we put in your family’s hands.
Quality has to be more than a good message. Our picture books are sturdy with bright, colorful illustrations on bleed-resistant paper. The guides leave room for a child’s own answers, and our hands-on products invite patience, curiosity, and time together. Each format has its own job. Each should feel thoughtfully made.
The Product Lineup
Explore what we’ve made for curious kids. The age and reading labels are a guide to finding a good fit. The plans below show where each line can go next.
Available now · Read-aloud storiesPicture Books
Ideal for ages 5–7 · Read togetherShared adventures in Megasauria, with humor, difficult choices, and heroes who work through problems together. Each story stands on its own and includes a free companion parent guide.
Available now · Free companionsParent Guides
For parents of ages 5–7A little help with the conversation after the story: open-ended questions, feelings to explore, and ideas to try together. Follow your child’s curiosity and let their answers lead.
Available now · Hands-on playPuzzles & Stickers
For families · Work on it togetherBring familiar characters to the kitchen table with a 1,000-piece puzzle and a sticker sheet. Make room for patient effort, imaginative play, and the shared pleasure of seeing something take shape.What’s taking shape
A look at the work ahead. These are plans in progress, and I’ll update them as the stories take shape. Release details will follow when they’re ready.
Planned · Picture book roadmapPicture Books · 6 Phases
Ideal for ages 5–7 · Read togetherMore stories in the same worldThe picture books are planned to continue through 6 phases, giving families more adventures to share in Megasauria. I want each new phase to earn its place beside the stories you already know, with the same Code at its heart.
Planned · Illustrated chapter booksThe Echo Stones
Ideal for ages 6–9 · Read together or aloneFourteen stones · one book for eachLong ago, a council of dinosaurs and mammals called the Reverberants hid fourteen stones across Megasauria. The Dino Defenders and Mean Mammals race to find them, and can’t unlock a single one without each other. Together, the books tell how Concord Crater was found.
In development · Longer mysteriesDino Detectives
Ideal for ages 8–12 · Growing readersIncluding the planned Z.G. arcLonger mysteries offer growing readers a new way into Megasauria, with clues to follow and problems to think through. The planned Z.G. arc is part of that next chapter, carrying the same values into a different kind of adventure.A note from Tarb
An adventure they make their own.
My hope is that children find something here that stays with them: a character they see themselves in, a moment that makes them laugh, or an idea they want to explore. I love imagining what happens next - when a child invents their own adventure or tells you what they would have done differently.
If you’d like to see where it goes, the best way is to start with a story.

Around the table
Tangible, tactile moments together.
One more page before lights out. A question about why a character made that choice. The puzzle piece you find together. We make things that give families a reason to slow down, use their hands, and share an adventure that continues after the book closes.
Find a story to share →Our approach to digital play
Digital adventures. Real connections.
Any digital products we create will follow the same Code. They will never include built-in social networking: no feeds, no message boards, and no chat. I don’t want a child’s adventure to become another place for bullying or harassment.
We use digital tools to tell stories, invite discovery, and inspire play, not add stress to parents or children. The social part belongs in the real world, face to face, with parents involved and supervising. I want our adventures to give children something to share with the people around them.

One world, room to grow
Why It All Connects
For your child, a familiar face can be the invitation to try something new: a favorite character from a read-aloud story, a puzzle on the table, or a longer story to read. As the format changes, Megasauria and the Code remain familiar.
For you, those shared stories give everyday conversations somewhere to begin. “What did Annie try when that didn’t work?” can open a conversation about a tough afternoon. A parent guide can help you find the question. Time spent playing together gives your child room to put their own ideas into practice.
You don’t need every product to take part. Start with one story or one activity that fits your family, and follow your child’s curiosity from there.
